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Rules and Variants
- "Gulliver" is the most comprehensive re-examination of the GURPS rules on the net, covering Size, scaling and stats; shrinking and growing; flight, and literally dozens if not hundreds of other topics.- Converting A Campaign To GURPS - - An article on making the move to GURPS from another system, using the author's Mechwarrior conversion as an example. From Roleplayer 19.
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- Gunmetal Blue: A Truly Badass GURPS Page - - A page devoted to using GURPS as the ultimate system for cinematic action roleplaying, recreating the exploits found in anything from Terminator 2 to Hard Boiled.
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- GURPS Gladiators - - A standalone combat boardgame using the GURPS advanced combat rules. Also useful as a GURPS teaching tool.
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- GURPS Ground Zero - - A large collection of realism-oriented rules options, mostly focused on combat.
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- GURPS Sex - - A mini-netbook discussing everybody's favorite topic, by Tim and Christine Morgan, who presumably playtested it.
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- MyGURPS - - House rules, sample writeups and traits, GM aids, and reviews.
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- Unlimited Mana - - Originally printed in issue 9 of Pyramid magazine, this GURPS Magic variant is one of the most popular in the history of the game. Includes a PDF version of the Calamity Table.
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