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Top: Computers: Programming: Games:



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      • Game Developer Magazine -  .
      • - A monthly publication that delivers technical, how-to articles
      • NeHe Productions -  .
      • - OpenGL programming. Many tutorials, sample programs/games, and source code. A CD is available for order containing all of the site.

      • Action Arcade Adventure Set - - The entire book by Diana Gruber describing how to make a side scrolling game.
      • AI Wisdom - - Attempts to catalogue every game AI article ever written in game development books, magazines, and conference proceedings. All articles can be searched by topic, genre, resource, or date. It's a very focused site and a great place to find out what secrets game AI professionals have published.
      • Amit's Game Programming Information - - Descriptions of algorithms for artificial intelligence, path finding, game design, objects, hexagonal tiles, threads, and text games.
      • Blitz Basic - - A specialized version of BASIC designed specifically for game development. Includes features like custom types and functions. Code is compiled before execution to speed things up.
      • BlueParrots - - C, C++, Assembly source code examples for games, graphics, and sound.
      • C# Game Dev - - A set of computer RPG programming tutorials using C# and DirectX. Regular articles on the creation of roleplaying games. Topics including Lua scripting, NPCs, maps.
      • CFXweb - Demo and Game Development - - Daily news, articles, art gallery, downloads, games, demos, demo scene news, forums, online irc clients, and source code.
      • A Critical Look at Programming Languages - - An article by Tim Sweeney on the evolution and future of programming languages as it relates to game development.
      • Cylinder Based Collision Detection - - A game programming tutorial on Cylinder based collision detection and response.
      • Daneu, Ales - - AD Snooker and Briskola games with C++ sources.
      • 3Ddrome - - News, tutorials, sample code, links related to 3D graphics and game development.
      • DevMaster.net - - A game development site that provides articles, 3D engines database, a wiki, daily news updates, and a discussion forum.
      • 2Dgame-tutorial - - Ten step tutorial for programming a 2-dimensional parrallax-scroller with realistic physics, sound, and music.
      • DIV Design Studio - - Community site for programming with DIV.
      • 2DNow - - A forum for people interested in independent 2D game development.
      • East Coast Games - - training new programmers and to making great games, tutorials on C/C++, Java and DirectX, several games written for Windows (freeware).
      • Exaflop - - A programmers' resource with extensive resources related to graphics and games programming.
      • flipCode - - Find articles, coding techniques, news, and interviews relating to Game programming. A fair number of specific tutorials as well.
      • Fy Software - - Game development, tutorials and sources. C++/OpenGL and Win32.
      • Gamasutra - - The Art and Science of making Games.
      • Game Algorithms - - Algorithms, source code and references.
      • Game LS - - The game development resource community driven database of sites, articles, multimedia. Forums.
      • The Game Programming Wiki - - Game programming tutorials and source code.
      • Game Tutorials - - Over one hundred tutorials in C/C++ for the beginning programmer.
      • GameDev.net - - Featuring a huge reference library and weekly interviews of professionals inside the industry. Participate in a public game development project.
      • Gamedev.org - - Game development discussion forum.
      • GameProgrammer.com - - Game and graphics programming articles of interest to game programmers with all levels of experience.
      • GameProgrammer.org - - Game programming tutorials, codes, news, forums, links and related downloads. Containing Direct3D and Win32 SDK Tutorials.
      • Games Creation Resources - - Game creation programs for non-programmers.
      • Games++ Megasite - - Game programming, online games, cheats, tutorials, references, Direct X, C/C++, and Java.
      • Games Research - - Materials from, and links to resources related to, the Siggraph 2000 course "Games Research: the Science of Interactive Entertainment.
      • GarageGames.com - - An online game development community and resource center, keeping independent and professional developers connected to their peers, the industry and cutting edge information, tools and code.
      • Gepard Studio - - Downloads for game programming, along with some Java, Linux, DOS and Windows games.
      • GGD - Global Game Developer - - Provides tools and knowledge needed to create and distribute games. Including tutorials, tips, downloads and books.
      • How to Start a Gameproject/Gamedevelop Company - - Article from a swedish programmer. Also related links.
      • Impacto - - A tool to make games and multimedia applications.
      • Imperial Snowman Soft - - Game programming resources for VB, Java, JavaScript, Python and Perl. Tutorials, source codes, forum, sound files, pictures, programming tools and links.
      • Irt.org - - Design challenges, tutorials, and articles on coding design.
      • Knowledge Hound - - Tutorials, tips, and how-to guides for game programmers of all types.
      • Kylm.com - - A game development community with tutorials, game sources, forums, articles, possibility to upload your own game or comment others.
      • LunaticSystems - - An independent game developer's site containing resources such as tutorials, integration guides and source code relating to advanced C++ programming techniques applied to games.
      • Mappy for PC (DOS and Win95) - - A utility for creating flexible 'maps' for tile based 2D games (scrolling shoot-em-ups, or 8-way scrolling adventures, whatever).
      • Paul Hsieh - - Source code, tips, and tricks.
      • PC Game Programming Explorer - - Book by Dave Roberts that takes readers inside the world of PC game programming and reveals the essential techniques to make game programming easy and fun.
      • The Playground Project - - Building computer environments for 4-8 year-olds to play, design, and create games. A playground is a place to play with rules not just by them.
      • Quake Developers Pages - - Information and resources for quake developer.
      • Ray Game Designer - - Freeware 3D construction kit for Windows based on a RayCaster.
      • 3rdlife.net - - A game community driven game programming and modding website. Includes tutorials and articles, downloads.
      • Reprints of Works by Diana Gruber - - Articles and book chapters by Diana Gruber on the subject of game design and programming.
      • Rise Game Development Home Page - - Tutorials on games and QBasic along with developer tools downloads.
      • RPG game programming page - - Page related to RPG programming. Has a freeware game (not finished, but in development) w/ all its source.
      • Simple Game Engine - - Information, screenshots and downloads for Simple Game Engine (freeware) that enables you to write your own games using a definition language.
      • SoftLight Development - - Lots of programs and source code, development tools, Direct X examples, and killer links. With a Windows focus.
      • Toymaker - - Aimed mainly at the new games programmer. It contains notes and answers to common questions with examples in C++ and DirectX. Resources. T2, a free terrain texture generation tool.
      • Web Game Builder - - Free resource for anyone wishing to write online games. Offering tutorials, forums and linking to member games.
      • XDev.ru - - Games development articles and tutorials. Game industry news.
      • Xtreme Games - - Free tools and source code and an offer to sign up new developers for joint ventures for a general pooling of resources.
      • Zingtech Computer Solutions - - Development site with tutorials, an introduction to DirectX and a game idea center. Also Allegro game programming library sections. Books. Links.
      • Ziron Multimedia - - Links to articles, source code, and tutorials.
      • zstar - - An extensible, distributed system for game development, consisting of an abstract game client, and a game server to which players connect to play games against other players or alone.

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